There is often a rigid perception of drawing and illustration, as they are usually seen as 2D, something to be hung on a wall, or a way of portraying reality or fantasy.
— You mentioned that you don’t work with people’s stories, instead you work with people directly — could you tell us a bit about how this approach developed in your practice? And in what ways has your background in drawing and illustration influenced your working methods?
— If working only from observation, you risk a kind of far-sightedness—a blurriness in the way you can understand a subject by only looking or reading about it. If there’s a group of people struggling with a specific issue, such as poor working conditions, and there are maybe a hundred articles written about it—the specificity of what people are actually complaining about gets lost in translation. Or even if you use a single case or event as your reference, the subtleties of that event get lost if you haven’t been part of it yourself.
That’s why it’s so important that conversations happen—they create spaces of intimacy, trust, and transparency. We always bring a personal intention into a project, and those intentions come from a positionality that is inevitably biased. Conversations open up and challenge the understanding of that subject. It’s crucial that the conversations and exchanges with people allow you to redefine the methods, materials, and tools you use to collectively represent the topic explored, otherwise their stories are only used to validate the work, rather than shaping the work itself.
If I always use the same methods and tools for every project, what tends to happen is that I end up creating a product for myself, rather than responding to the specificity of each project. Of course, everyone has certain crafts they enjoy more than others—I have processes that I continually return to. I often draw to understand conversations, but almost never use them as final outcomes. I revisit the drawings, recordings, other forms of documentation, and translate them into something that makes sense collectively. That is how I like to use illustration and drawing—as ways of gathering and processing information, connecting ideas or capturing a moment. Words can be limiting, especially when you’re dealing with emotions, gestures, or memories not easily articulated through language. Sometimes a repeated stroke or particular textures can record those feelings more accurately.
There is often a rigid perception of drawing and illustration, as they are usually seen as 2D, something to be hung on a wall, or a way of portraying reality or fantasy. I’ve been more interested in what happens when drawing becomes active and illustration is understood as processes applied to illustrate concepts, whatever the medium and format. I was trained to think in terms of ‘good’ or ‘bad' drawings, which often meant hyper-realistic representations of objects or moments. When I collaborate with others, their input challenges my learnt rigidity and it is then freeing and drawing comes alive in a new way, which transforms how I see drawing. That’s why, for me, drawing is less about producing final outcomes and more about methods of understanding—about processes rather than visual statements.