Call for Papers
Call for Papers
APPARATUS:
the role of technology in illustration
Call for papers
Journal of Illustration – Volume 14 (due 2027)
Submission Deadline: 26th of January 2026
We invite submissions of full manuscripts or expressions of interest (300 words abstract) for the forthcoming Volume 14 of the Journal of Illustration (due 2027) from those who have participated in any capacity in the 15th International Research Symposium and from those who are inspired by the themes.

Please consider the submission of articles, research case studies, critical or visual essays:

  • Articles (5000-6000 words)
  • Case Studies (2000-3000 words)
  • Critical essays (1500-3000 words)
  • Visual essays (3000 words equivalence)

Please submit via www.intellectbooks.com or contact the editors:

Dr. Ilgım Veryeri Alaca, ialaca@ku.edu.tr
Dilek Yördem, dilekyordem@gmail.com
Dr. Nanette Hoogslag, nanette.hoogslag@aru.ac.uk
Machines, appliances, gizmos, and contraptions have always been a part of
illustration, enabling illustrators to transform their thoughts into real-life forms. The machine’s abilities, aesthetics, and impacts on humanity have always been a source of inspiration and concern. With the discussion raging around artificial intelligence as a game-changing technology, and when computers seem to inextricably serve as parts of creation and of our lives, perhaps it is time to take stock and consider the long-established but fluctuating relationship between illustration and the machine.

From the industrial printing press, the camera lucida, to the modern digital devices like drawing tablets and smartphones, — machines have played a critical role not only in the creation of illustrations but also in their reproduction and distribution. Throughout time, analogue and multimedia devices have offered new image–text relationships, bringing new modalities to illustration such as movement, touch and sound.

The digital has offered data visualisation; detailed, calculated modulation; and
access to nano and macro worlds, expanding the illustrator’s visual language and
scope. Self-made contraptions, and emergent technologies such as digital lenses
and wearables open new avenues for innovative visual experiences. By engaging
with these innovations, illustrators have pushed the boundaries of what machines
can achieve, expanding both the artistic and technical dimensions of their craft. The long history of illustrating machines reflects our fascination with both the technical and aesthetic aspects of machinery.

On the other hand, the technological drive towards progress has also created wasteful obsolescence and loss of knowledge and traditions. The potential for overtaking human creation, alongside the restricting impact of machine technology, should not be overlooked, especially when considered in relation to the authority held by creative-technology developers. Who controls who, the illustrator or the apparatus, particularly in this era of boundless growth of new technologies.

This evokes questions such as: What is the relationship that illustration has with the machine? How have machines and their technologies empowered or undermined the illustrator? How have machines enabled, defined or restricted new and exploratory creative processes and ways of thinking, in the past, present and future? Can a machine actually make illustrations? What can we take away from machine-made illustrations? Can a machine be an illustration? Can illustration be a machine?

We invite papers that expand upon, and discuss the relationship between illustration and technology, within topic areas such as creative Technologies and Production, Practice and discipline, Ethics, philosophy and politics, Iconography, Creativity, Representation, Communication and Narrative.